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- var bson = null;
- try {
- // Load the precompiled win32 binary
- if(process.platform == "win32" && process.arch == "x64") {
- bson = require('./win32/x64/bson');
- } else if(process.platform == "win32" && process.arch == "ia32") {
- bson = require('./win32/ia32/bson');
- } else {
- bson = require('bindings')('bson.node');
- }
- } catch(err) {
- // Attempt to load the release bson version
- try {
- bson = require('bindings')('bson.node');
- } catch (err) {
- throw new Error("js-bson: Failed to load c++ bson extension, using pure JS version");
- }
- }
- exports.BSON = bson.BSON;
- // Just add constants tot he Native BSON parser
- exports.BSON.BSON_BINARY_SUBTYPE_DEFAULT = 0;
- exports.BSON.BSON_BINARY_SUBTYPE_FUNCTION = 1;
- exports.BSON.BSON_BINARY_SUBTYPE_BYTE_ARRAY = 2;
- exports.BSON.BSON_BINARY_SUBTYPE_UUID = 3;
- exports.BSON.BSON_BINARY_SUBTYPE_MD5 = 4;
- exports.BSON.BSON_BINARY_SUBTYPE_USER_DEFINED = 128;
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