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- /**
- * Module dependencies.
- * @ignore
- */
- if(typeof window === 'undefined') {
- var Buffer = require('buffer').Buffer; // TODO just use global Buffer
- }
- /**
- * A class representation of the BSON Binary type.
- *
- * Sub types
- * - **BSON.BSON_BINARY_SUBTYPE_DEFAULT**, default BSON type.
- * - **BSON.BSON_BINARY_SUBTYPE_FUNCTION**, BSON function type.
- * - **BSON.BSON_BINARY_SUBTYPE_BYTE_ARRAY**, BSON byte array type.
- * - **BSON.BSON_BINARY_SUBTYPE_UUID**, BSON uuid type.
- * - **BSON.BSON_BINARY_SUBTYPE_MD5**, BSON md5 type.
- * - **BSON.BSON_BINARY_SUBTYPE_USER_DEFINED**, BSON user defined type.
- *
- * @class
- * @param {Buffer} buffer a buffer object containing the binary data.
- * @param {Number} [subType] the option binary type.
- * @return {Binary}
- */
- function Binary(buffer, subType) {
- if(!(this instanceof Binary)) return new Binary(buffer, subType);
-
- this._bsontype = 'Binary';
- if(buffer instanceof Number) {
- this.sub_type = buffer;
- this.position = 0;
- } else {
- this.sub_type = subType == null ? BSON_BINARY_SUBTYPE_DEFAULT : subType;
- this.position = 0;
- }
- if(buffer != null && !(buffer instanceof Number)) {
- // Only accept Buffer, Uint8Array or Arrays
- if(typeof buffer == 'string') {
- // Different ways of writing the length of the string for the different types
- if(typeof Buffer != 'undefined') {
- this.buffer = new Buffer(buffer);
- } else if(typeof Uint8Array != 'undefined' || (Object.prototype.toString.call(buffer) == '[object Array]')) {
- this.buffer = writeStringToArray(buffer);
- } else {
- throw new Error("only String, Buffer, Uint8Array or Array accepted");
- }
- } else {
- this.buffer = buffer;
- }
- this.position = buffer.length;
- } else {
- if(typeof Buffer != 'undefined') {
- this.buffer = new Buffer(Binary.BUFFER_SIZE);
- } else if(typeof Uint8Array != 'undefined'){
- this.buffer = new Uint8Array(new ArrayBuffer(Binary.BUFFER_SIZE));
- } else {
- this.buffer = new Array(Binary.BUFFER_SIZE);
- }
- // Set position to start of buffer
- this.position = 0;
- }
- };
- /**
- * Updates this binary with byte_value.
- *
- * @method
- * @param {string} byte_value a single byte we wish to write.
- */
- Binary.prototype.put = function put(byte_value) {
- // If it's a string and a has more than one character throw an error
- if(byte_value['length'] != null && typeof byte_value != 'number' && byte_value.length != 1) throw new Error("only accepts single character String, Uint8Array or Array");
- if(typeof byte_value != 'number' && byte_value < 0 || byte_value > 255) throw new Error("only accepts number in a valid unsigned byte range 0-255");
-
- // Decode the byte value once
- var decoded_byte = null;
- if(typeof byte_value == 'string') {
- decoded_byte = byte_value.charCodeAt(0);
- } else if(byte_value['length'] != null) {
- decoded_byte = byte_value[0];
- } else {
- decoded_byte = byte_value;
- }
-
- if(this.buffer.length > this.position) {
- this.buffer[this.position++] = decoded_byte;
- } else {
- if(typeof Buffer != 'undefined' && Buffer.isBuffer(this.buffer)) {
- // Create additional overflow buffer
- var buffer = new Buffer(Binary.BUFFER_SIZE + this.buffer.length);
- // Combine the two buffers together
- this.buffer.copy(buffer, 0, 0, this.buffer.length);
- this.buffer = buffer;
- this.buffer[this.position++] = decoded_byte;
- } else {
- var buffer = null;
- // Create a new buffer (typed or normal array)
- if(Object.prototype.toString.call(this.buffer) == '[object Uint8Array]') {
- buffer = new Uint8Array(new ArrayBuffer(Binary.BUFFER_SIZE + this.buffer.length));
- } else {
- buffer = new Array(Binary.BUFFER_SIZE + this.buffer.length);
- }
-
- // We need to copy all the content to the new array
- for(var i = 0; i < this.buffer.length; i++) {
- buffer[i] = this.buffer[i];
- }
-
- // Reassign the buffer
- this.buffer = buffer;
- // Write the byte
- this.buffer[this.position++] = decoded_byte;
- }
- }
- };
- /**
- * Writes a buffer or string to the binary.
- *
- * @method
- * @param {(Buffer|string)} string a string or buffer to be written to the Binary BSON object.
- * @param {number} offset specify the binary of where to write the content.
- * @return {null}
- */
- Binary.prototype.write = function write(string, offset) {
- offset = typeof offset == 'number' ? offset : this.position;
- // If the buffer is to small let's extend the buffer
- if(this.buffer.length < offset + string.length) {
- var buffer = null;
- // If we are in node.js
- if(typeof Buffer != 'undefined' && Buffer.isBuffer(this.buffer)) {
- buffer = new Buffer(this.buffer.length + string.length);
- this.buffer.copy(buffer, 0, 0, this.buffer.length);
- } else if(Object.prototype.toString.call(this.buffer) == '[object Uint8Array]') {
- // Create a new buffer
- buffer = new Uint8Array(new ArrayBuffer(this.buffer.length + string.length))
- // Copy the content
- for(var i = 0; i < this.position; i++) {
- buffer[i] = this.buffer[i];
- }
- }
-
- // Assign the new buffer
- this.buffer = buffer;
- }
- if(typeof Buffer != 'undefined' && Buffer.isBuffer(string) && Buffer.isBuffer(this.buffer)) {
- string.copy(this.buffer, offset, 0, string.length);
- this.position = (offset + string.length) > this.position ? (offset + string.length) : this.position;
- // offset = string.length
- } else if(typeof Buffer != 'undefined' && typeof string == 'string' && Buffer.isBuffer(this.buffer)) {
- this.buffer.write(string, 'binary', offset);
- this.position = (offset + string.length) > this.position ? (offset + string.length) : this.position;
- // offset = string.length;
- } else if(Object.prototype.toString.call(string) == '[object Uint8Array]'
- || Object.prototype.toString.call(string) == '[object Array]' && typeof string != 'string') {
- for(var i = 0; i < string.length; i++) {
- this.buffer[offset++] = string[i];
- }
- this.position = offset > this.position ? offset : this.position;
- } else if(typeof string == 'string') {
- for(var i = 0; i < string.length; i++) {
- this.buffer[offset++] = string.charCodeAt(i);
- }
- this.position = offset > this.position ? offset : this.position;
- }
- };
- /**
- * Reads **length** bytes starting at **position**.
- *
- * @method
- * @param {number} position read from the given position in the Binary.
- * @param {number} length the number of bytes to read.
- * @return {Buffer}
- */
- Binary.prototype.read = function read(position, length) {
- length = length && length > 0
- ? length
- : this.position;
-
- // Let's return the data based on the type we have
- if(this.buffer['slice']) {
- return this.buffer.slice(position, position + length);
- } else {
- // Create a buffer to keep the result
- var buffer = typeof Uint8Array != 'undefined' ? new Uint8Array(new ArrayBuffer(length)) : new Array(length);
- for(var i = 0; i < length; i++) {
- buffer[i] = this.buffer[position++];
- }
- }
- // Return the buffer
- return buffer;
- };
- /**
- * Returns the value of this binary as a string.
- *
- * @method
- * @return {string}
- */
- Binary.prototype.value = function value(asRaw) {
- asRaw = asRaw == null ? false : asRaw;
- // Optimize to serialize for the situation where the data == size of buffer
- if(asRaw && typeof Buffer != 'undefined' && Buffer.isBuffer(this.buffer) && this.buffer.length == this.position)
- return this.buffer;
-
- // If it's a node.js buffer object
- if(typeof Buffer != 'undefined' && Buffer.isBuffer(this.buffer)) {
- return asRaw ? this.buffer.slice(0, this.position) : this.buffer.toString('binary', 0, this.position);
- } else {
- if(asRaw) {
- // we support the slice command use it
- if(this.buffer['slice'] != null) {
- return this.buffer.slice(0, this.position);
- } else {
- // Create a new buffer to copy content to
- var newBuffer = Object.prototype.toString.call(this.buffer) == '[object Uint8Array]' ? new Uint8Array(new ArrayBuffer(this.position)) : new Array(this.position);
- // Copy content
- for(var i = 0; i < this.position; i++) {
- newBuffer[i] = this.buffer[i];
- }
- // Return the buffer
- return newBuffer;
- }
- } else {
- return convertArraytoUtf8BinaryString(this.buffer, 0, this.position);
- }
- }
- };
- /**
- * Length.
- *
- * @method
- * @return {number} the length of the binary.
- */
- Binary.prototype.length = function length() {
- return this.position;
- };
- /**
- * @ignore
- */
- Binary.prototype.toJSON = function() {
- return this.buffer != null ? this.buffer.toString('base64') : '';
- }
- /**
- * @ignore
- */
- Binary.prototype.toString = function(format) {
- return this.buffer != null ? this.buffer.slice(0, this.position).toString(format) : '';
- }
- /**
- * Binary default subtype
- * @ignore
- */
- var BSON_BINARY_SUBTYPE_DEFAULT = 0;
- /**
- * @ignore
- */
- var writeStringToArray = function(data) {
- // Create a buffer
- var buffer = typeof Uint8Array != 'undefined' ? new Uint8Array(new ArrayBuffer(data.length)) : new Array(data.length);
- // Write the content to the buffer
- for(var i = 0; i < data.length; i++) {
- buffer[i] = data.charCodeAt(i);
- }
- // Write the string to the buffer
- return buffer;
- }
- /**
- * Convert Array ot Uint8Array to Binary String
- *
- * @ignore
- */
- var convertArraytoUtf8BinaryString = function(byteArray, startIndex, endIndex) {
- var result = "";
- for(var i = startIndex; i < endIndex; i++) {
- result = result + String.fromCharCode(byteArray[i]);
- }
- return result;
- };
- Binary.BUFFER_SIZE = 256;
- /**
- * Default BSON type
- *
- * @classconstant SUBTYPE_DEFAULT
- **/
- Binary.SUBTYPE_DEFAULT = 0;
- /**
- * Function BSON type
- *
- * @classconstant SUBTYPE_DEFAULT
- **/
- Binary.SUBTYPE_FUNCTION = 1;
- /**
- * Byte Array BSON type
- *
- * @classconstant SUBTYPE_DEFAULT
- **/
- Binary.SUBTYPE_BYTE_ARRAY = 2;
- /**
- * OLD UUID BSON type
- *
- * @classconstant SUBTYPE_DEFAULT
- **/
- Binary.SUBTYPE_UUID_OLD = 3;
- /**
- * UUID BSON type
- *
- * @classconstant SUBTYPE_DEFAULT
- **/
- Binary.SUBTYPE_UUID = 4;
- /**
- * MD5 BSON type
- *
- * @classconstant SUBTYPE_DEFAULT
- **/
- Binary.SUBTYPE_MD5 = 5;
- /**
- * User BSON type
- *
- * @classconstant SUBTYPE_DEFAULT
- **/
- Binary.SUBTYPE_USER_DEFINED = 128;
- /**
- * Expose.
- */
- module.exports = Binary;
- module.exports.Binary = Binary;
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