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- 'use strict';
- /*!
- * Canvas - JPEGStream
- * Copyright (c) 2010 LearnBoost <tj@learnboost.com>
- * MIT Licensed
- */
- /**
- * Module dependencies.
- */
- var Stream = require('stream').Stream;
- /**
- * Initialize a `JPEGStream` with the given `canvas`.
- *
- * "data" events are emitted with `Buffer` chunks, once complete the
- * "end" event is emitted. The following example will stream to a file
- * named "./my.jpeg".
- *
- * var out = fs.createWriteStream(__dirname + '/my.jpeg')
- * , stream = canvas.createJPEGStream();
- *
- * stream.pipe(out);
- *
- * @param {Canvas} canvas
- * @param {Boolean} sync
- * @api public
- */
- var JPEGStream = module.exports = function JPEGStream(canvas, options, sync) {
- var self = this
- , method = sync
- ? 'streamJPEGSync'
- : 'streamJPEG';
- this.options = options;
- this.sync = sync;
- this.canvas = canvas;
- this.readable = true;
- // TODO: implement async
- if ('streamJPEG' == method) method = 'streamJPEGSync';
- process.nextTick(function(){
- canvas[method](options.bufsize, options.quality, options.progressive, function(err, chunk){
- if (err) {
- self.emit('error', err);
- self.readable = false;
- } else if (chunk) {
- self.emit('data', chunk);
- } else {
- self.emit('end');
- self.readable = false;
- }
- });
- });
- };
- /**
- * Inherit from `EventEmitter`.
- */
- JPEGStream.prototype.__proto__ = Stream.prototype;
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